Create Project
Finishing Specs
Timeline & Framing Defaults
Project Saved Camera Formats
| Format | Camera | Source | Lens / PAR | Extracted | DI Active | Resolve Zoom |
|---|
Camera Format Presets
Camera / Source Input
Framing Chart Preview
De-squeezed source-
Active area inside source-
Timeline / working-
Source Canvas
Active Area
De-squeezed source canvas
Active / mask inside source
Timeline / working reference
90% safe guide
Status
Ready
Values will appear here.
Outputs
Format Name
-
generated preset
Timeline Aspect
-
width / height
Timeline Active Area
-
inside timeline mask
Blanking
-
bars
Source Aspect
-
PAR corrected
Extracted Res
-
after extraction
Source Active Area
-
active area inside source
Resolve Zoom
-
-
Saved Camera Formats
| Format | Camera | Source | Lens / PAR | Extracted | DI Active | Resolve Zoom | VFX Pull |
|---|
Resolve Timeline Preview
Source fit vs zoomed outputTimeline canvas-
Without Resolve zoom-
With Resolve zoom-
Source fitted to timeline without Resolve transform zoom
Source after typed/slider Resolve zoom
Current User
-Signed in
-User level
Account Security
Create User
Users
| User | Role | Access | Action |
|---|
Access Requests
| User | Requested | Action |
|---|
Project Access
| User | Role | Project Access |
|---|
Audit Log
| Time | User | Event | Detail |
|---|
VFX Pull Engine
admin modeConnection
Turnover Routing
Picked up from FrameOn Agent after Check Agent.
Render Specification
Pull Budget
Actual Shots Pulled
-
Waiting for agent stats
Last Shot Pulled
-
Facility agent timestamp
Completed pull clips will appear here after Refresh Count.
Email Notifications
Editorial Submission
Signed inVFX submission status will appear here.
Resolve / Media Shuttle System Direction
Target production architecture:
- Editorial role uploads EDL/XML/AAF plus sidecars to the configured Media Shuttle endpoint.
- Admin/user role locks EXR, Resolve colour science, ACES version/output transform, resolution, handles, storage roots, and Resolve project settings.
- A facility-side local service watches accepted submissions, resolves EDL events against original media on local storage, asks DaVinci Resolve to trim/render EXRs, applies the selected Resolve project/render settings, and writes directly to the VFX Vendor Offline space.
- The web app should talk to that local service through authenticated API calls. That avoids browser security limits around direct hard-drive access and keeps simultaneous users coordinated through one job queue.
DI Overview Export
0Camera formats
0VFX pull entries
-Active area
-Current Resolve zoom